RELEASE 2026

PROTOCOL
ZERO

AN EXPERIMENT IN HUMAN CONTROL AND TECHNOLOGICAL OBSERVATION
"Turn on the camera.
The Kessler Foundation pays for your pain."
PROLOGUE

The Experiment Begins

You have become the first subject in the final phase of the "Protocol Zero" trials, conducted by the Kessler Foundation. The objective is to scientifically measure the limits of human self-control. The reward is substantial. The method is comprehensive monitoring.

Your task is to complete four stages while adhering to absolute rules. Your body is the primary variable in this equation. This is not a game—it's an experiment in control.

TECHNOLOGY

Complete Tracking System

This experience is only possible with an active webcam and microphone. The game analyzes your video feed and audio in real-time. Mechanics are not based on button presses but on physical stillness, movement precision, and absolute concentration.

The system tracks blinking, lip movement, silhouette displacement, and hand trajectory. Every violation is a critical failure and leads to immediate termination of the experiment.

EXPERIMENTAL PHASES

Four Stages of Control

Complete four phases, each testing different aspects of your control. Violation of any rule leads to session termination.

PHASE 01

Fixation

Control of reflexes. System tracks blink frequency through camera image analysis. Tears rolling down cheeks are considered violations.
PHASE 02

Stillness

Control of body and speech. Maintain complete static posture and silence. Software analysis compares silhouette with original position.
PHASE 03

Mirror Reflection

Control of memory and motor skills. Replicate gesture sequences with precision within limited time. Computer vision compares trajectories.
PHASE 04

Signal Discrimination

Control of attention and reaction. Respond correctly to visual signals. System continues monitoring stillness during red light phases.

DEVELOPER'S STATEMENT

This game is not a standard horror. Its goal is not to scare you with jump scares. "Protocol Zero" is a technological simulator, a horror experiment created to show how far progress has come by 2025.

For the first time in one project, gaze tracking technologies, micro-movement analysis, and real interaction with the player's environment through a webcam have been gathered and enhanced. This is not about "scary stories"—it's about how far experiments on human attention and endurance can go.

The price is justified by the complexity of implemented systems. This is not an evening's entertainment, but an experience that will change how you look at your computer's camera.

— The Sole Developer

Development Timeline

2026: We plan to release one project and develop a significant portion of another project that is not yet announced.

Current Focus: Full concentration on "Protocol Zero" development, testing, and polishing.

Team: The project is primarily developed by one main author with support from assistants and friends.

2024

Core Technology Development
Prototype Testing

2025

Refinement Phase
External Testing

2026

Final Release
Next Project Begins

MAY 14
Next project announcement scheduled for May 14. Stay informed.